Next Mass Effect to use Unreal Engine


The upcoming Mass Effect game appears to run on a version of Unreal Engine, according to a post on Twitter by Brenon Holmes, a producer working on the game. This was previously implied in a BioWare job description, which required experience with Unreal Engine 4 or newer versions of the engine.

Job descriptions sometimes call for experience with engines that won’t necessarily be used on a game, as there may be an overlap in skill sets. With that in mind, the continued focus on Unreal Engine in hiring BioWare shows quite clearly that the game will use some form of engine from Epic Games.

BioWare is also currently working on Dragon Age 4, which is slated to launch in 2023. The next Mass Effect is earlier in development than Dragon Age 4, with sources close to production telling Windows Central the game is likely to arrive. by 2024 at the earliest, a more distant launch being more likely. As such, it’s pretty likely (although still unconfirmed) that the game specifically uses Unreal Engine 5.

The original Mass Effect trilogy used Unreal Engine 3, as did the recent remaster collection, Mass Effect: Legendary Edition. For Mass Effect: Andromeda, BioWare switched to Electronic Arts’ Frostbite engine as part of an effort by the publisher to get all in-house studios to use Frostbite. The team’s lack of familiarity with the engine has been cited as a reason for the troubled development cycle of Mass Effect: Andromeda.

This corporate push is no longer in place, in large part thanks to the efforts of developer Respawn Entertainment, which used Unreal Engine 4 to develop Star Wars Jedi: Fallen Order, which reached over 10 million players in May 2020. .

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